Film and Video Editors
Arts, Design, Entertainment, Sports, and Media Occupations- O*NET-SOC コード
- 27-4032.00
Edit moving images on film, video, or other media. May work with a producer or director to organize images for final production. May edit or synchronize soundtracks with images.
職業名とタスク記述は、公表された英語のまま表示します。ラベル(タスクの種類を含む)は翻訳しています。
AI露出度
- データ出典: BLS公表時点: 2026-08
高い· 相対
低い4段階の相対区分非常に高い職業群単位の値
尺度・母数・出典
4段階の相対区分(低い / 中程度 / 高い / 非常に高い)
BLS雇用見通し表の詳細職業831件が母数。値は NEM(全国雇用マトリクス)コード単位で付与されるため、同じ NEM コードの職業は同じバンドになります
- データ出典: Anthropic公表時点: 2026-03
0.223
0.000ここに掲載された値の範囲0.745尺度・母数・出典
観測エクスポージャー指数、公開されたまま0–1
O*NETタスクへの対応づけが基準
SOC 2018の職業単位で公表された値で、同じSOC 2018コードを持つO*NET職業はすべてこの値になります
- データ出典: ILO公表時点: 2025
0.37
0.09ここに掲載された値の範囲0.70職業群単位の値
尺度・母数・出典
生成AI露出度指数、公開されたまま0–1
ISCO-08の細分類(4桁)単位で公表された値です。米国労働統計局(BLS)の公式対応表(ISCO-08→2010 SOC、2010 SOC→2018 SOC)を公表どおり適用してこの職業に結び付けており、対応は全部または一部です
この出典がどのような性格の値か
BLSの区分は絶対水準ではなく相対順位であり、一次測定でもありません。複数の既存研究が付けた職業別パーセンタイル順位を4段階にまとめた値です。雇用や賃金の予測でもなく、導入確率でもなく、自動化と増強を区別しません。
AI 曝露度(OpenAI ルーブリック)
評価済みタスク 23 件 · β ≥ 0.5 のタスク 21 件(91.3%)
β = 直接的な露出(E1)+ 0.5 × ツール利用時の露出(E2)。原典リポジトリの定義に従います。
- 原典の単位:O*NET 27.2 のタスク → O*NET 31.0 の職業コード
- 評価済みタスクのうち 1 件は O*NET 31.0 のタスク一覧になく、O*NET 27.2 基準で公表されたスコアをそのまま残しています。
- 出典
- OpenAI "GPTs are GPTs" exposure rubric
- 版
- gh-main-0471612
- ライセンス
- MIT License, Copyright (c) 2024 OpenAI
タスク
O*NET® 31.0 Database のタスク記述です。コアタスクを先に表示します。
| タスク | 種類 | β(OpenAI) |
|---|---|---|
| Cut shot sequences to different angles at specific points in scenes, making each individual cut as fluid and seamless as possible. | コア | 0.5 |
| Study scripts to become familiar with production concepts and requirements. | コア | 1 |
| Edit films and videotapes to insert music, dialogue, and sound effects, to arrange films into sequences, and to correct errors, using editing equipment. | コア | 0.5 |
| Select and combine the most effective shots of each scene to form a logical and smoothly running story. | コア | 0.5 |
| Verify key numbers and time codes on materials. | コア | 0.5 |
| Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. | コア | 0.5 |
| Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. | コア | 0.5 |
| Program computerized graphic effects. | コア | 1 |
| Review footage sequence by sequence to become familiar with it before assembling it into a final product. | コア | 0.5 |
| Set up and operate computer editing systems, electronic titling systems, video switching equipment, and digital video effects units to produce a final product. | コア | 0.5 |
| Manipulate plot, score, sound, and graphics to make the parts into a continuous whole, working closely with people in audio, visual, music, optical, or special effects departments. | コア | 0.5 |
| Supervise and coordinate activities of workers engaged in film editing, assembling, and recording activities. | コア | 0.5 |
| Trim film segments to specified lengths and reassemble segments in sequences that present stories with maximum effect. | コア | 0.5 |
| Mark frames where a particular shot or piece of sound is to begin or end. | 補足 | 0.5 |
| Determine the specific audio and visual effects and music necessary to complete films. | 補足 | 0.5 |
| Record needed sounds or obtain them from sound effects libraries. | 補足 | 0.5 |
| Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. | 補足 | 0.5 |
| Develop post-production models for films. | 補足 | 0.5 |
| Piece sounds together to develop film soundtracks. | 補足 | 0.5 |
| Conduct film screenings for directors and members of production staffs. | 補足 | 0 |
| Collaborate with music editors to select appropriate passages of music and develop production scores. | 補足 | 0.5 |
| Discuss the sound requirements of pictures with sound effects editors. | 補足 | 0 |
職業情報
出典と帰属表示
This page includes information from the O*NET® 31.0 Database (https://www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license (https://creativecommons.org/licenses/by/4.0/). O*NET® is a trademark of USDOL/ETA. AI Changing Work has modified all or some of this information: the O*NET-SOC code, title and task statements are reproduced in English without change; task-type labels are shown in the page's language and tasks are listed core first; any Korean occupation title shown on the Korean-language page is AI Changing Work's translation; any KSCO-8 unit groups linked to this occupation were paired with it by AI Changing Work's judgment, and the relation labels and statuses are AI Changing Work's additions. USDOL/ETA has not approved, endorsed, or tested these modifications.
Any AI exposure figures on this page are published by third parties, not by AI Changing Work, and none is part of the O*NET information. OpenAI publishes task-level scores (MIT License) for O*NET 27.2 task statements; each is shown next to the O*NET 31.0 task statement with the same task ID, whose wording can differ from the 27.2 statement that was scored. OpenAI also publishes occupation-level scores for O*NET-SOC codes in the same release, and any such score is shown on the O*NET occupation with the same code. Anthropic publishes an observed exposure index in the Anthropic Economic Index (CC-BY), and the U.S. Bureau of Labor Statistics publishes relative AI exposure categories (public domain); both are published per SOC code, and each value is shown on every O*NET occupation with that code. The International Labour Organization publishes a generative AI exposure index in ILO Working Paper 140 (CC BY 4.0) for ISCO-08 unit groups; AI Changing Work links those groups to O*NET occupations by applying the U.S. Bureau of Labor Statistics ISCO-08 to 2010 SOC and 2010 SOC to 2018 SOC crosswalks as published, without case-by-case selection, and these crosswalks match many groups only in part. Where several unit groups are linked, each group's published value is listed, and any summary shows only the lowest and highest of those values with the number of groups; no exposure figure is averaged or recalculated. Any employment figures are published by the U.S. Bureau of Labor Statistics for the SOC group containing this occupation. Each source is credited where its figures are shown.
O*NET OnLine: 27-4032.00 Film and Video Editors
KSCO 코드·명칭: 한국표준직업분류(제8차 개정) — 통계청 고시 제2024-328호 (2024-07-01 고시, 2025-01-01 시행). 저작권법 제7조 제2호의 고시 항목이다. 명칭 표기(가운뎃점·띄어쓰기)는 해설서 2차 정오 반영판의 표기를 따랐으며, 고시 항목표와는 18개 명칭에서 가운뎃점 글리프나 띄어쓰기만 다르다. 통계청은 2025년 10월 국가데이터처로 개편되었다. 이 페이지의 KSCO 연결은 통계청·국가데이터처의 공식 연계표가 아니다.