アニメーター
芸術・デザイン・エンタメ・メディアAI露出度
- データ出典: BLS公表時点: 2026-08
高い· 相対
低い4段階の相対区分非常に高い職業群単位の値
尺度・母数・出典
4段階の相対区分(低い / 中程度 / 高い / 非常に高い)
BLS雇用見通し表の詳細職業831件が母数。値は NEM(全国雇用マトリクス)コード単位で付与されるため、同じ NEM コードの職業は同じバンドになります
- データ出典: Anthropic公表時点: 2026-03
0.357
0.000ここに掲載された値の範囲0.745尺度・母数・出典
- データ出典: ILO公表時点: 2025
0.49
0.09ここに掲載された値の範囲0.70職業群単位の値
尺度・母数・出典
生成AI露出度指数、公開されたまま0–1
ISCO-08の職業小分類単位 — 同じコードの職業はすべて同じ値
当サイトの算出であり、ILOが公表した数値ではありません。当サイトがILOデータセットに結び付けた職業1,012件のうち、この値以上のものは21%です。
この出典がどのような性格の値か
BLSの区分は絶対水準ではなく相対順位であり、一次測定でもありません。複数の既存研究が付けた職業別パーセンタイル順位を4段階にまとめた値です。雇用や賃金の予測でもなく、導入確率でもなく、自動化と増強を区別しません。
Task-level exposure
非表示の作業 7 件を表示| Task | Claude.aiRaw / share % |
|---|---|
Use models to simulate the behavior of animated objects in the finished sequence.27-1014 | 0.311742.8 |
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.27-1014 | 0.306742.1 |
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.27-1014 | 0.079710.9 |
Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs.27-1014 | 0.01311.8 |
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.27-1014 | 0.00650.9 |
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.27-1014 | 0.00650.9 |
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.27-1014 | 0.00470.6 |
Values in this tab are predicted labels, not observations. Eloundou et al. (2023) published two rating regimes — human raters and GPT-4 — and the β shown here is derived from the GPT-4 rater basis alone; the same task can take a different value under the other regime. The unit and the meaning differ from the observed shares (%) in the other tabs, so do not place them on the same axis.
| Task | βE1 + 0.5 × E2 |
|---|---|
Implement and maintain configuration control systems.O*NET Task ID 6895 | 1.0 |
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.O*NET Task ID 6882 | 0.5 |
Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.O*NET Task ID 6883 | 0.5 |
Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.O*NET Task ID 6884 | 0.5 |
Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.O*NET Task ID 6885 | 0.5 |
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.O*NET Task ID 6886 | 0.5 |
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.O*NET Task ID 6887 | 0.5 |
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.O*NET Task ID 6888 | 0.5 |
Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.O*NET Task ID 6889 | 0.5 |
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.O*NET Task ID 6890 | 0.5 |
β = E1 + 0.5 × E2 · E1 = tasks where direct LLM access alone cuts time by at least 50%, E2 = tasks where software built on top of an LLM cuts time by at least 50%. Values take only 0 / 0.5 / 1.0.
Data sources & licenses — O*NET®, Anthropic Economic Index, Eloundou et al. (2023): see full notices on the Credits page