Artistas Multimídia e Animadores
Artes, Design, Entretenimento e MídiaExposição à IA
- Fonte dos dados: BLSPublicado: 2026-08
Alto· relativa
BaixoQuatro faixas relativasMuito altoValor por grupo ocupacional
Escala, base e fonte
Quatro faixas relativas (Baixo / Moderado / Alto / Muito alto)
831 ocupações detalhadas da tabela de projeções de emprego do BLS. O valor é atribuído por código da National Employment Matrix (NEM), pelo que as ocupações que partilham um código NEM recebem a mesma banda
- Fonte dos dados: AnthropicPublicado: 2026-03
0.357
0.000Intervalo dos valores aqui apresentados0.745Escala, base e fonte
Índice de exposição observada, 0–1 tal como publicado
Mapeado sobre tarefas O*NET
- Fonte dos dados: ILOPublicado: 2025
0.49
0.09Intervalo dos valores aqui apresentados0.70Valor por grupo ocupacional
Escala, base e fonte
Índice de exposição à IA generativa, 0–1 tal como publicado
Grupo de base CITP-08 — todas as ocupações com o mesmo código recebem este valor
Calculado por este site, não publicado pela OIT: das 1.012 ocupações que este site liga ao conjunto de dados da OIT, 21% atingem ou superam este valor.
Que tipo de valor esta fonte publica
A categoria de BLS é uma posição relativa, não um nível absoluto, e também não é uma medição de primeira mão: agrupa em quatro faixas as posições percentis da ocupação em vários estudos publicados. Não é uma previsão de emprego ou de salários, não é uma probabilidade de adoção e não distingue automação de aumento.
Task-level exposure
Apenas tarefas expostas| Task | Claude.aiRaw / share % | APIRaw / share % |
|---|---|---|
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.27-1014 | 0.419367.2 | 0.130339.8 |
Use models to simulate the behavior of animated objects in the finished sequence.27-1014 | 0.127320.4 | 0.192758.9 |
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.27-1014 | 0.070411.3 | —0 |
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.27-1014 | 0.00340.5 | —0 |
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.27-1014 | 0.00330.5 | 0.00401.2 |
| Not observed on any surface — 9 task(s) — These tasks have no row in the source for this release. The 0 in the share row is a display-stage composition ratio; absence is what the — in the raw row states. | ||
Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs. | —0 | —0 |
Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion. | —0 | —0 |
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television. | —0 | —0 |
Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking. | —0 | —0 |
Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs. | —0 | —0 |
Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer. | —0 | —0 |
Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay. | —0 | —0 |
Convert real objects to animated objects through modeling, using techniques such as optical scanning. | —0 | —0 |
Implement and maintain configuration control systems. | —0 | —0 |
Values in this tab are predicted labels, not observations. Eloundou et al. (2023) published two rating regimes — human raters and GPT-4 — and the β shown here is derived from the GPT-4 rater basis alone; the same task can take a different value under the other regime. The unit and the meaning differ from the observed shares (%) in the other tabs, so do not place them on the same axis.
| Task | βE1 + 0.5 × E2 |
|---|---|
Implement and maintain configuration control systems.O*NET Task ID 6895 | 1.0 |
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.O*NET Task ID 6882 | 0.5 |
Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.O*NET Task ID 6883 | 0.5 |
Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.O*NET Task ID 6884 | 0.5 |
Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.O*NET Task ID 6885 | 0.5 |
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.O*NET Task ID 6886 | 0.5 |
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.O*NET Task ID 6887 | 0.5 |
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.O*NET Task ID 6888 | 0.5 |
Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.O*NET Task ID 6889 | 0.5 |
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.O*NET Task ID 6890 | 0.5 |
β = E1 + 0.5 × E2 · E1 = tasks where direct LLM access alone cuts time by at least 50%, E2 = tasks where software built on top of an LLM cuts time by at least 50%. Values take only 0 / 0.5 / 1.0.
Data sources & licenses — O*NET®, Anthropic Economic Index, Eloundou et al. (2023): see full notices on the Credits page