O*NET-SOC code
27-1014.00

Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.

  • Data source: BLSPublished: 2026-08

    High· relative

    LowFour relative bandsVery high

    Group-level value

    Scale, basis and source

    Four relative bands (Low / Moderate / High / Very high)

    831 detailed occupations in the BLS Employment Projections table. Assigned per National Employment Matrix (NEM) code, so occupations sharing a NEM code carry the same band

    Source dataset (XLSX download)

  • Data source: AnthropicPublished: 2026-03

    0.357

    0.000Range of values carried here0.745
    Scale, basis and source

    Observed exposure index, 0–1 as published

    Mapped onto O*NET tasks

    Published per SOC 2018 occupation; every O*NET occupation with the same SOC 2018 code carries this value

    Source dataset (CSV download)

  • Data source: ILOPublished: 2025

    0.49

    0.09Range of values carried here0.70

    Group-level value

    Scale, basis and source

    Generative AI exposure index, 0–1 as published

    Published per ISCO-08 unit group. Linked to this occupation, wholly or in part, by applying U.S. Bureau of Labor Statistics crosswalks (ISCO-08 to 2010 SOC, 2010 SOC to 2018 SOC) as published

    Source dataset (PDF download)

What kind of figure this source publishes

The BLS category is a relative rank, not an absolute level, and it is not a first-hand measurement: it groups an occupation's percentile ranks across several published studies into four bands. It is not an employment or wage forecast, not a probability of adoption, and it does not separate automation from augmentation.

Task-level exposure

Show 8 hidden tasks

14 rated tasks · 14 tasks with β ≥ 0.5 (100.0%)

β = direct exposure (E1) + 0.5 × exposure when tools are available (E2), per the source repository's definition.

  • Source unit: O*NET 27.2 tasks → O*NET 31.0 occupation code
  • 1 rated task is not in the O*NET 31.0 task list; its score is kept as published for O*NET 27.2.
Source
OpenAI "GPTs are GPTs" exposure rubric
Release
gh-main-0471612
License
MIT License, Copyright (c) 2024 OpenAI

Tasks of O*NET-SOC 2010 occupation 27-1014.00 Multimedia Artists and Animators, linked to this occupation by the O*NET-SOC 2010 to 2019 crosswalk

Task (O*NET 20.1)Claude.aiRaw / share %
Use models to simulate the behavior of animated objects in the finished sequence.

27-1014.00

0.309752.3
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.

27-1014.00

0.156926.5
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.

27-1014.00

0.116419.7
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.

27-1014.00

0.00390.7
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.

27-1014.00

0.00290.5
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.

27-1014.00

0.00230.4

Data sources & licenses — O*NET®, Anthropic Economic Index, Eloundou et al. (2023): see full notices on the Credits page

All O*NET 31.0 task statements (13)

All O*NET 31.0 task statements for this occupation (English, as published; task type core or supplemental). Exposure values are not listed here; they are in the table above, next to each task statement as worded in the O*NET version each source used.

Task (O*NET 31.0)Type
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.Core
Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.Core
Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.Core
Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.Core
Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.Core
Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.Core
Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.Supplemental
Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.Supplemental
Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.Supplemental
Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.Supplemental
Use models to simulate the behavior of animated objects in the finished sequence.Supplemental
Convert real objects to animated objects through modeling, using techniques such as optical scanning.Supplemental
Implement and maintain configuration control systems.Supplemental

Occupation information

Employment outlook (BLS)

Employment, 2025
52K
Projected employment, 2035
52K
Change (2025–35)
-0.3%
Median annual wage, 2025
$102,030
Typical education needed for entry
Bachelor's degree
lowest $30,890median wage across 825 detailed occupations, BLS EP 2025–35highest $559,030

Source: U.S. Bureau of Labor Statistics, Employment Projections 2025–35 — Employment by detailed occupation, 2025 and projected 2035

Korea classification links (KSCO)

Links from the current release of the Korea Occupation Direct Crosswalk v1.1, made by AI Changing Work. Relation values are read from the O*NET-SOC occupation side.

KSCO codeKSCO titleRelationStatus
29432만화영화 작가This occupation is broaderconfirmed
29555실감형 콘텐츠 디자이너This occupation is broaderconfirmed
29552멀티미디어 디자이너Overlapping, not the sameconfirmed
29553게임 디자이너Overlapping, not the sameconfirmed
29431만화가Related, not a matchconfirmed
29491영상 및 미디어 예술가Related, not a matchconfirmed

Relation and status definitions(kr-direct v1.1)

ILO occupational description

AI Changing Work links the ISCO-08 unit groups below to this occupation by applying the U.S. Bureau of Labor Statistics crosswalks (2018 SOC to 2010 SOC, 2010 SOC to ISCO-08) as published, without case-by-case selection; each link may be whole or partial.

  • ISCO-08 2166Graphic and Multimedia Designers

The definition, tasks and examples below are the ILO's description of that unit group, not of this occupation.

Graphic and multimedia designers design visual and audio-visual content for the communication of information using print, film, electronic, digital and other forms of visual and audio media. They create graphics, special effects, animation or other visual images for use in computer games, movies, music videos, print media and advertisements.

Tasks

  • (a) determining the objectives and constraints of the design brief by consulting with clients and stakeholders;
  • (b) undertaking research and analysing functional communication requirements;
  • (c) formulating design concepts for the subject to be communicated;
  • (d) preparing sketches, diagrams, illustrations and layouts to communicate design concepts;
  • (e) designing complex graphics and animation to satisfy functional, aesthetic and creative requirements of the design brief;
  • (f) creating two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modelling programmes;
  • (g) negotiating design solutions with clients, management, sales and production staff;
  • (h) selecting, specifying or recommending functional and aesthetic materials and media for publication, delivery or display;
  • (i) detailing and documenting the selected design for production;
  • (j) supervising or carrying out production in the chosen media.

Example occupations

Animator · Commercial artists · Computer games designer · Digital artist · Graphic designer · Illustrator · Multimedia designer · Publication designer · Web designer

Sources: ILO ISCO-08 — details: Credits

ESCO occupational vocabulary

Each entry below is matched to this occupation in the published ESCO-O*NET Crosswalk (version 1, 2022). The match types are that crosswalk's; the wording is AI Changing Work's.

  • 3D animatorESCO 2166.3.1This occupation is broader

    3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents.

  • 3D modellerESCO 2166.1This occupation is broader

    3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents.

  • animation layout artistESCO 2166.2This occupation is broader

    Animation layout artists work with the cameramen and director to coordinate and create optimal 3D animation shots. They translate 2D storyboards into 3D animated shots and are responsible for camera angles, frames and lighting of animation scenes. Animation layout artists decide which action takes place in which animation scene.

  • animatorESCO 2166.3This occupation is broader

    Animators use software to create animations, these are rapidly sequenced together images to create an illusion of movement.

  • special effects artistESCO 2166.12This occupation is broader

    Special effects artists create illusions for movies, videos and computer games. They use computer software.

  • storyboard artistESCO 2651.11This occupation is broader

    Storyboard artists draw out the scenes of a motion picture or television series according to the script in order to see what will be possible during production. They work together with the producer and video and motion picture director.

  • video artistESCO 2651.12This occupation is broader

    Video artists create videos using analogue or digital techniques to obtain special effects, animation, or other animated visuals using films, videos, images, computer or other electronic tools.

  • digital artistESCO 2166.6Overlapping, not the same

    Digital artists create art which applies digital technology as an essential part of the creative process. Digital art is usually created using computers or more specialised digital equipment. It may be enjoyed using the same instruments, shared over the internet, or presented using more traditional media.

Source: European Commission, DG EMPL — ESCO API 2026-08-08 (bridge v1.2.1)

License: CC BY 4.0 (EU Reuse Notice)

View original

ESCO reuse terms and the modification notice are in Credits.

France classification links (ROME)

AI Changing Work's links between this occupation and ROME 4.0 job profiles, judged with AI models. Relations are read from this occupation's side. Links marked “provisional” were adopted on the judgments of two judges from the same model family (Claude) alone, or by an operator rule applied to their judgments, so they rest on weaker evidence than confirmed links.

ROME codeROME title (French)Relation
E1207Motion designerThis occupation is broaderprovisional
L1510Animateur / Animatrice 2D 3D - films d'animationThis occupation is broaderprovisional
E1214Superviseur / Superviseuse de production virtuelleOverlapping, not the sameprovisional
E1104Concepteur / Conceptrice de contenus multimediaRelated, not a match
L1522Opérateur / Opératrice d'effets visuels physiques audiovisuel et cinémaRelated, not a match

Source: France Travail — Répertoire Opérationnel des Métiers et des Emplois (ROME 4.0), version 61, last updated 15 June 2026 (https://www.data.gouv.fr/datasets/repertoire-operationnel-des-metiers-et-des-emplois-rome). Licence Ouverte 2.0.

ROME codes and titles are reproduced unchanged; the links to O*NET-SOC occupations are AI Changing Work's own judgment and are not a France Travail correspondence.

(AI Changing Work link release: fr-direct v1)

Spain classification links (CNO-11)

AI Changing Work's links between this occupation and CNO-11 occupations, judged with AI models. Relations are read from this occupation's side.

CNO-11 codeCNO-11 title (Spanish)Relation
2484Diseñadores gráficos y multimediaThis occupation is narrowerprovisional
3739Otros técnicos y profesionales de apoyo de actividades culturales y artísticasRelated, not a matchprovisional

Source: Instituto Nacional de Estadística (INE), National Classification of Occupations 2011 (CNO-11, Royal Decree 1591/2010) — www.ine.es · Licensed CC BY 4.0. CNO-11 codes and Spanish titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own judgment and are not an INE correspondence.

(AI Changing Work link release: es-direct v1)

Germany classification links (KldB)

AI Changing Work's links between this occupation and KldB occupations, judged with AI models. Relations are read from this occupation's side.

KldB codeKldB title (German)Relation
23224Berufe im Grafik-, Kommunikations- und Fotodesign - hoch komplexe TätigkeitenOverlapping, not the same
23223Berufe im Grafik-, Kommunikations- und Fotodesign - komplexe SpezialistentätigkeitenRelated, not a match
93323Kunstmaler/innen und Zeichner/innen - komplexe SpezialistentätigkeitenRelated, not a match

Source: © Statistik der Bundesagentur für Arbeit — Klassifikation der Berufe 2010 – überarbeitete Fassung 2020, https://statistik.arbeitsagentur.de. KldB codes and titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own mapping (eigene Zuordnung) and are not a Bundesagentur für Arbeit correspondence.

(AI Changing Work link release: de-direct v1)

Japan classification links (JSCO)

AI Changing Work's links between this occupation and JSCO occupations, judged with AI models. Relations are read from this occupation's side.

JSCO codeJSCO title (Japanese)Relation
224デザイナーRelated, not a matchprovisional
591生産関連作業従事者Related, not a matchprovisional

Source: Ministry of Internal Affairs and Communications (MIC), Japan Standard Occupational Classification (Dec. 2009, MIC Notification No. 555). JSCO codes and Japanese titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own judgment and are not a MIC correspondence.

(AI Changing Work link release: jp-direct v1)

Sources, licenses and AI Changing Work's modification and translation notices for this page: Credits & sources