O*NET-SOC code
27-1022.00

Design clothing and accessories. Create original designs or adapt fashion trends.

  • Data source: BLSPublished: 2026-08

    High· relative

    LowFour relative bandsVery high

    Group-level value

    Scale, basis and source

    Four relative bands (Low / Moderate / High / Very high)

    831 detailed occupations in the BLS Employment Projections table. Assigned per National Employment Matrix (NEM) code, so occupations sharing a NEM code carry the same band

    Source dataset (XLSX download)

  • Data source: AnthropicPublished: 2026-03

    0.057

    0.000Range of values carried here0.745
    Scale, basis and source

    Observed exposure index, 0–1 as published

    Mapped onto O*NET tasks

    Published per SOC 2018 occupation; every O*NET occupation with the same SOC 2018 code carries this value

    Source dataset (CSV download)

  • Data source: ILOPublished: 2025

    0.35

    0.09Range of values carried here0.70

    Group-level value

    Scale, basis and source

    Generative AI exposure index, 0–1 as published

    Published per ISCO-08 unit group. Linked to this occupation, wholly or in part, by applying U.S. Bureau of Labor Statistics crosswalks (ISCO-08 to 2010 SOC, 2010 SOC to 2018 SOC) as published

    Source dataset (PDF download)

What kind of figure this source publishes

The BLS category is a relative rank, not an absolute level, and it is not a first-hand measurement: it groups an occupation's percentile ranks across several published studies into four bands. It is not an employment or wage forecast, not a probability of adoption, and it does not separate automation from augmentation.

Task-level exposure

20 rated tasks · 16 tasks with β ≥ 0.5 (80.0%)

β = direct exposure (E1) + 0.5 × exposure when tools are available (E2), per the source repository's definition.

  • Source unit: O*NET 27.2 tasks → O*NET 31.0 occupation code
  • All rated tasks are in the O*NET 31.0 task list.
Source
OpenAI "GPTs are GPTs" exposure rubric
Release
gh-main-0471612
License
MIT License, Copyright (c) 2024 OpenAI
Task (O*NET 30.2)Claude.aiRaw / share %APIRaw / share %
Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.

27-1022.00

0.00000.00.00000.0
Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.

27-1022.00

0.00000.00.00000.0
Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.

27-1022.00

0.00000.0—0
Not observed on any surface — 17 task(s) — These tasks have no row in the source for this release. The 0 in the share row is a display-stage composition ratio; absence is what the — in the raw row states.
Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
—0—0
Examine sample garments on and off models, modifying designs to achieve desired effects.
—0—0
Confer with sales and management executives or with clients to discuss design ideas.
—0—0
Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.
—0—0
Select materials and production techniques to be used for products.
—0—0
Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
—0—0
Adapt other designers' ideas for the mass market.
—0—0
Purchase new or used clothing and accessory items as needed to complete designs.
—0—0
Visit textile showrooms to keep up-to-date on the latest fabrics.
—0—0
Collaborate with other designers to coordinate special products and designs.
—0—0
Test fabrics or oversee testing so that garment care labels can be created.
—0—0
Determine prices for styles.
—0—0
Draw patterns for articles designed, cut patterns, and cut material according to patterns, using measuring instruments and scissors.
—0—0
Develop a group of products or accessories, and market them through venues such as boutiques or mail-order catalogs.
—0—0
Read scripts and consult directors and other production staff to develop design concepts and plan productions.
—0—0
Sew together sections of material to form mockups or samples of garments or articles, using sewing equipment.
—0—0
Research the styles and periods of clothing needed for film or theatrical productions.
—0—0

Data sources & licenses — O*NET®, Anthropic Economic Index, Eloundou et al. (2023): see full notices on the Credits page

All O*NET 31.0 task statements (20)

All O*NET 31.0 task statements for this occupation (English, as published; task type core or supplemental). Exposure values are not listed here; they are in the table above, next to each task statement as worded in the O*NET version each source used.

Task (O*NET 31.0)Type
Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.Core
Examine sample garments on and off models, modifying designs to achieve desired effects.Core
Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.Core
Confer with sales and management executives or with clients to discuss design ideas.Core
Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.Core
Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.Core
Select materials and production techniques to be used for products.Core
Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.Core
Adapt other designers' ideas for the mass market.Core
Purchase new or used clothing and accessory items as needed to complete designs.Core
Visit textile showrooms to keep up-to-date on the latest fabrics.Core
Collaborate with other designers to coordinate special products and designs.Core
Test fabrics or oversee testing so that garment care labels can be created.Core
Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.Supplemental
Determine prices for styles.Supplemental
Draw patterns for articles designed, cut patterns, and cut material according to patterns, using measuring instruments and scissors.Supplemental
Develop a group of products or accessories, and market them through venues such as boutiques or mail-order catalogs.Supplemental
Read scripts and consult directors and other production staff to develop design concepts and plan productions.Supplemental
Sew together sections of material to form mockups or samples of garments or articles, using sewing equipment.Supplemental
Research the styles and periods of clothing needed for film or theatrical productions.Supplemental

Occupation information

Employment outlook (BLS)

Employment, 2025
33K
Projected employment, 2035
33K
Change (2025–35)
+0.1%
Median annual wage, 2025
$80,960
Typical education needed for entry
Bachelor's degree
lowest $30,890median wage across 825 detailed occupations, BLS EP 2025–35highest $559,030

Source: U.S. Bureau of Labor Statistics, Employment Projections 2025–35 — Employment by detailed occupation, 2025 and projected 2035

Korea classification links (KSCO)

Links from the current release of the Korea Occupation Direct Crosswalk v1.1, made by AI Changing Work. Relation values are read from the O*NET-SOC occupation side.

KSCO codeKSCO titleRelationStatus
29522의상 디자이너This occupation is broaderconfirmed
29523액세서리 디자이너This occupation is broaderconfirmed
29524가방 및 신발 디자이너This occupation is broaderconfirmed
29521직물 디자이너Related, not a matchconfirmed
43191패션 코디네이터Related, not a matchconfirmed

Relation and status definitions(kr-direct v1.1)

ILO occupational description

AI Changing Work links the ISCO-08 unit groups below to this occupation by applying the U.S. Bureau of Labor Statistics crosswalks (2018 SOC to 2010 SOC, 2010 SOC to ISCO-08) as published, without case-by-case selection; each link may be whole or partial.

  • ISCO-08 2163Product and Garment Designers

The definition, tasks and examples below are the ILO's description of that unit group, not of this occupation.

Product and garment designers design and develop products for manufacture and prepare designs and specifications of products for mass, batch and one-off production.

Tasks

  • (a) determining the objectives and constraints of the design brief by consulting with clients and stakeholders;
  • (b) formulating design concepts for clothing, textiles, industrial, commercial and consumer products, and jewellery;
  • (c) harmonizing aesthetic considerations with technical, functional, ecological and production requirements;
  • (d) preparing sketches, diagrams, illustrations, plans, samples and models to communicate design concepts;
  • (e) negotiating design solutions with clients, management, and sales and manufacturing staff;
  • (f) selecting, specifying and recommending functional and aesthetic materials, production methods and finishes for manufacture;
  • (g) detailing and documenting the selected design for production;
  • (h) preparing and commissioning prototypes and samples;
  • (i) supervising the preparation of patterns, programmes and tooling, and of the manufacturing process.

Example occupations

Costume designer · Fashion designer · Industrial designer · Jewellery designer

Sources: ILO ISCO-08 — details: Credits

ESCO occupational vocabulary

Each entry below is matched to this occupation in the published ESCO-O*NET Crosswalk (version 1, 2022). The match types are that crosswalk's; the wording is AI Changing Work's.

  • fashion designerESCO 2163.1.3Same scope

    Fashion designers work on designs for the haute couture and/or ready-to-wear, high street fashion markets, and more generally on items of clothing and fashion ranges. Fashion designers can operate in a specialised area, such as sportswear, childrenswear, footwear or accessories.

  • clothing CAD technicianESCO 3118.2This occupation is broader

    Clothing CAD technicians use software to create design plans for clothing products. They work in 2D design which is known as surface modelling, or 3D design which is called solid modelling. They use surface modelling to draw a flat representation of the clothing product. In solid modelling, they create a 3D display of a structure or component in order to take a virtual look of the clothing product.

  • clothing fashion designerESCO 2163.1.3.1This occupation is broader

    Fashion designers create concepts and make sketches by hand or using softwares of their creative ideas. They analyse and interpret fashion trends in order to propose new ideas with high aesthetical value. They perform forecasting and market research to put together collections. They build collection lines by operating mood or concept boards, colour palettes, materials, drawings and sketches considering among others ergonomical criteria, etc.

  • footwear designerESCO 2163.1.3.2This occupation is broader

    Footwear designers perform fashion trends analysis, forecasting and market research, create footwear concepts and build collection lines by operating mood or concept boards, colour palettes, materials, drawings and sketches etc. They conduct the sampling process, make footwear prototypes and samples for presentations aimed to promoting the footwear concepts and collections. They identify the range of materials and components, define the design specifications by collaborating with the technical team and review the footwear samples, prototypes, and collections.

  • leather goods designerESCO 2163.1.3.3This occupation is broader

    Leather goods designers are in charge of the creative process of leather goods. They perform fashion trends analysis, accompany market researches and forecast needs, plan and develop collections, create concepts and build the collection lines. They additionally conduct the sampling, create prototypes or samples for presentation and promote concepts and collections. During the collection development, they define the mood and the concept board, the colour palettes, the materials, produce drawings and sketches. Leather goods designers identify the range of materials and components and define the design specifications. They collaborate with the technical team.

  • textile designerESCO 2163.1.8This occupation is broader

    Textile designers conceptualise textile products considering visual communication and functional performance.

  • clothing product graderESCO 7532.3Overlapping, not the same

    Clothing product graders produce patterns in different sizes (i.e. scaled-up and scaled-down) to reproduce the same wearing apparel in different sizes. They draft patterns by hand or using software following size charts.

  • digital prototyperESCO 7532.4Overlapping, not the same

    Digital prototyper transform paper pattern into digital form using special computer software. They operate and monitor machines which make different products related to clothing.

  • leather goods CAD patternmakerESCO 7532.5Overlapping, not the same

    Leather goods CAD patternmakers design, adjust and modify 2D patterns using CAD systems. They check laying variants using nesting modules of the CAD system. They estimate material consumption.

Source: European Commission, DG EMPL — ESCO API 2026-08-08 (bridge v1.2.1)

License: CC BY 4.0 (EU Reuse Notice)

View original

ESCO reuse terms and the modification notice are in Credits.

France classification links (ROME)

AI Changing Work's links between this occupation and ROME 4.0 job profiles, judged with AI models. Relations are read from this occupation's side. Links marked “provisional” were adopted on the judgments of two judges from the same model family (Claude) alone, or by an operator rule applied to their judgments, so they rest on weaker evidence than confirmed links.

ROME codeROME title (French)Relation
B1805StylisteSame scopeprovisional
B1807Assistant / Assistante stylisteThis occupation is broaderprovisional
B1814Directeur / Directrice de collectionThis occupation is broaderprovisional
L1520Concepteur / Conceptrice de costumesThis occupation is broaderprovisional
B1812ModélisteRelated, not a matchprovisional

Source: France Travail — Répertoire Opérationnel des Métiers et des Emplois (ROME 4.0), version 61, last updated 15 June 2026 (https://www.data.gouv.fr/datasets/repertoire-operationnel-des-metiers-et-des-emplois-rome). Licence Ouverte 2.0.

ROME codes and titles are reproduced unchanged; the links to O*NET-SOC occupations are AI Changing Work's own judgment and are not a France Travail correspondence.

(AI Changing Work link release: fr-direct v1)

Spain classification links (CNO-11)

AI Changing Work's links between this occupation and CNO-11 occupations, judged with AI models. Relations are read from this occupation's side.

CNO-11 codeCNO-11 title (Spanish)Relation
2482Diseñadores de productos y de prendasThis occupation is narrower

Source: Instituto Nacional de Estadística (INE), National Classification of Occupations 2011 (CNO-11, Royal Decree 1591/2010) — www.ine.es · Licensed CC BY 4.0. CNO-11 codes and Spanish titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own judgment and are not an INE correspondence.

(AI Changing Work link release: es-direct v1)

Germany classification links (KldB)

AI Changing Work's links between this occupation and KldB occupations, judged with AI models. Relations are read from this occupation's side.

KldB codeKldB title (German)Relation
28214Berufe im Modedesign - hoch komplexe TätigkeitenThis occupation is broader
28213Berufe im Modedesign - komplexe SpezialistentätigkeitenOverlapping, not the same
28113Berufe in der Textilgestaltung - komplexe SpezialistentätigkeitenRelated, not a matchprovisional
28114Berufe in der Textilgestaltung - hoch komplexe TätigkeitenRelated, not a matchprovisional
28212Berufe im Modedesign - fachlich ausgerichtete TätigkeitenRelated, not a matchprovisional
28333Berufe in der Schuhherstellung - komplexe SpezialistentätigkeitenRelated, not a matchprovisional
28343Berufe in der Pelzbe- und -verarbeitung - komplexe SpezialistentätigkeitenRelated, not a matchprovisional
94613Berufe in der Bühnen- und Kostümbildnerei - komplexe SpezialistentätigkeitenRelated, not a matchprovisional

Source: © Statistik der Bundesagentur für Arbeit — Klassifikation der Berufe 2010 – überarbeitete Fassung 2020, https://statistik.arbeitsagentur.de. KldB codes and titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own mapping (eigene Zuordnung) and are not a Bundesagentur für Arbeit correspondence.

(AI Changing Work link release: de-direct v1)

Japan classification links (JSCO)

AI Changing Work's links between this occupation and JSCO occupations, judged with AI models. Relations are read from this occupation's side.

JSCO codeJSCO title (Japanese)Relation
224デザイナーThis occupation is narrowerprovisional

Source: Ministry of Internal Affairs and Communications (MIC), Japan Standard Occupational Classification (Dec. 2009, MIC Notification No. 555). JSCO codes and Japanese titles are reproduced unchanged; the links to O*NET occupations are AI Changing Work's own judgment and are not a MIC correspondence.

(AI Changing Work link release: jp-direct v1)

Sources, licenses and AI Changing Work's modification and translation notices for this page: Credits & sources