Mestres de Aderecos
Artes, Design, Entretenimento e MídiaExposição à IA
- Fonte dos dados: BLSPublicado: 2026-08
Alto· relativa
BaixoQuatro faixas relativasMuito altoValor por grupo ocupacional
Escala, base e fonte
Quatro faixas relativas (Baixo / Moderado / Alto / Muito alto)
831 ocupações detalhadas da tabela de projeções de emprego do BLS. O valor é atribuído por código da National Employment Matrix (NEM), pelo que as ocupações que partilham um código NEM recebem a mesma banda
- Fonte dos dados: AnthropicPublicado: 2026-03
0.000
0.000Intervalo dos valores aqui apresentados0.745Escala, base e fonte
Índice de exposição observada, 0–1 tal como publicado
Mapeado sobre tarefas O*NET
- Fonte dos dados: ILOPublicado: 2025
0.37
0.09Intervalo dos valores aqui apresentados0.70Valor por grupo ocupacional
Escala, base e fonte
Índice de exposição à IA generativa, 0–1 tal como publicado
Grupo de base CITP-08 — todas as ocupações com o mesmo código recebem este valor
Calculado por este site, não publicado pela OIT: das 1.012 ocupações que este site liga ao conjunto de dados da OIT, 53% atingem ou superam este valor.
Que tipo de valor esta fonte publica
A categoria de BLS é uma posição relativa, não um nível absoluto, e também não é uma medição de primeira mão: agrupa em quatro faixas as posições percentis da ocupação em vários estudos publicados. Não é uma previsão de emprego ou de salários, não é uma probabilidade de adoção e não distingue automação de aumento.
Task-level exposure
| Task | Claude.aiRaw / share % | APIRaw / share % |
|---|---|---|
Develop set designs, based on evaluation of scripts, budgets, research information, and available locations.27-1027 | 0.00000.0 | 0.00000.0 |
Examine objects to be included in exhibits to plan where and how to display them.27-1027 | 0.00000.0 | —0 |
Design and produce displays and materials that can be used to decorate windows, interior displays, or event locations, such as streets and fairgrounds.27-1027 | 0.00000.0 | —0 |
Provide supportive materials for exhibits and displays, such as press kits, advertising, publicity notices, posters, brochures, catalogues, and invitations. | —0 | 0.00000.0 |
| Not observed on any surface — 23 task(s) — These tasks have no row in the source for this release. The 0 in the share row is a display-stage composition ratio; absence is what the — in the raw row states. | ||
Acquire, or arrange for acquisition of, specimens or graphics required to complete exhibits. | —0 | —0 |
Prepare rough drafts and scale working drawings of sets, including floor plans, scenery, and properties to be constructed. | —0 | —0 |
Confer with clients and staff to gather information about exhibit space, proposed themes and content, timelines, budgets, materials, or promotion requirements. | —0 | —0 |
Estimate set- or exhibit-related costs, including materials, construction, and rental of props or locations. | —0 | —0 |
Inspect installed exhibits for conformance to specifications and satisfactory operation of special-effects components. | —0 | —0 |
Plan for location-specific issues, such as space limitations, traffic flow patterns, and safety concerns. | —0 | —0 |
Submit plans for approval, and adapt plans to serve intended purposes, or to conform to budget or fabrication restrictions. | —0 | —0 |
Prepare preliminary renderings of proposed exhibits, including detailed construction, layout, and material specifications, and diagrams relating to aspects such as special effects or lighting. | —0 | —0 |
Collaborate with those in charge of lighting and sound so that those production aspects can be coordinated with set designs or exhibit layouts. | —0 | —0 |
Research architectural and stylistic elements appropriate to the time period to be depicted, consulting experts for information, as necessary. | —0 | —0 |
Select set props, such as furniture, pictures, lamps, and rugs. | —0 | —0 |
Assign staff to complete design ideas and prepare sketches, illustrations, and detailed drawings of sets, or graphics and animation. | —0 | —0 |
Observe sets during rehearsals in order to ensure that set elements do not interfere with performance aspects such as cast movement and camera angles. | —0 | —0 |
Design and build scale models of set designs, or miniature sets used in filming backgrounds or special effects. | —0 | —0 |
Read scripts to determine location, set, and design requirements. | —0 | —0 |
Attend rehearsals and production meetings to obtain and share information related to sets. | —0 | —0 |
Direct and coordinate construction, erection, or decoration activities to ensure that sets or exhibits meet design, budget, and schedule requirements. | —0 | —0 |
Select and purchase lumber and hardware necessary for set construction. | —0 | —0 |
Coordinate the removal of sets, props, and exhibits after productions or events are complete. | —0 | —0 |
Confer with conservators to determine how to handle an exhibit's environmental aspects, such as lighting, temperature, and humidity, so that objects will be protected and exhibits will be enhanced. | —0 | —0 |
Arrange for outside contractors to construct exhibit structures. | —0 | —0 |
Incorporate security systems into exhibit layouts. | —0 | —0 |
Coordinate the transportation of sets that are built off-site, and coordinate their setup at the site of use. | —0 | —0 |
Values in this tab are predicted labels, not observations. Eloundou et al. (2023) published two rating regimes — human raters and GPT-4 — and the β shown here is derived from the GPT-4 rater basis alone; the same task can take a different value under the other regime. The unit and the meaning differ from the observed shares (%) in the other tabs, so do not place them on the same axis.
| Task | βE1 + 0.5 × E2 |
|---|---|
Examine objects to be included in exhibits to plan where and how to display them.O*NET Task ID 9284 | 0.5 |
Acquire, or arrange for acquisition of, specimens or graphics required to complete exhibits.O*NET Task ID 9285 | 0.5 |
Prepare rough drafts and scale working drawings of sets, including floor plans, scenery, and properties to be constructed.O*NET Task ID 9286 | 0.5 |
Estimate set- or exhibit-related costs, including materials, construction, and rental of props or locations.O*NET Task ID 9288 | 0.5 |
Develop set designs, based on evaluation of scripts, budgets, research information, and available locations.O*NET Task ID 9289 | 0.5 |
Direct and coordinate construction, erection, or decoration activities to ensure that sets or exhibits meet design, budget, and schedule requirements.O*NET Task ID 9290 | 0.5 |
Plan for location-specific issues, such as space limitations, traffic flow patterns, and safety concerns.O*NET Task ID 9292 | 0.5 |
Submit plans for approval, and adapt plans to serve intended purposes, or to conform to budget or fabrication restrictions.O*NET Task ID 9293 | 0.5 |
Prepare preliminary renderings of proposed exhibits, including detailed construction, layout, and material specifications, and diagrams relating to aspects such as special effects or lighting.O*NET Task ID 9294 | 0.5 |
Collaborate with those in charge of lighting and sound so that those production aspects can be coordinated with set designs or exhibit layouts.O*NET Task ID 9296 | 0.5 |
Confer with clients and staff to gather information about exhibit space, proposed themes and content, timelines, budgets, materials, or promotion requirements.O*NET Task ID 9287 | 0.0 |
Inspect installed exhibits for conformance to specifications and satisfactory operation of special-effects components.O*NET Task ID 9291 | 0.0 |
Select and purchase lumber and hardware necessary for set construction.O*NET Task ID 9295 | 0.0 |
Coordinate the removal of sets, props, and exhibits after productions or events are complete.O*NET Task ID 9299 | 0.0 |
Attend rehearsals and production meetings to obtain and share information related to sets.O*NET Task ID 9306 | 0.0 |
Arrange for outside contractors to construct exhibit structures.O*NET Task ID 9307 | 0.0 |
Coordinate the transportation of sets that are built off-site, and coordinate their setup at the site of use.O*NET Task ID 9310 | 0.0 |
β = E1 + 0.5 × E2 · E1 = tasks where direct LLM access alone cuts time by at least 50%, E2 = tasks where software built on top of an LLM cuts time by at least 50%. Values take only 0 / 0.5 / 1.0.
Data sources & licenses — O*NET®, Anthropic Economic Index, Eloundou et al. (2023): see full notices on the Credits page